Geekdom · Post a Day 2013/2014

Day 89. Scribblenauts Unlimited: Review

I bought this game during Steam’s Summer Sale when it was only $10. It looked like fun and was cheap so why not. It’s also the kind of game where you can stop at any time, so it was a great fit for me. Click here to see a trailer and learn more about what the game is like.

I’ve had the game for a few months now and I don’t play it very often. I’m not a huge gamer, so this really shouldn’t have surprised me, but for some reason I thought I would have played way more than I have. I enjoy the game when I do play, but sometimes it seems really silly or I get to a part where I have no idea how to pass. The mechanics of the game have screwed me over a bit too. I have missed starlites (or whatever they’re called) and even though I reset the level as the instructions state, nothing changes. Thankfully it seems that I don’t need to collect all of the starlites, so I end up skipping those and moving on.

The game has an added feature that the original Scribblenauts does not have: you can edit objects. Although that did appeal to me when I watched the trailer for the game, I’ve only tried to edit things a couple of times. And in those times I have gotten confused and ended up discarding my changes. I think the concept is great and interesting, it’s just not something that I will use.

What I like about the game:

The colors and the graphics. Nice, bright colors fill the screen, making it a happy game. The graphics are simple but cute.

The creativity. This game allows the player to be creative. There are so many answers to one puzzle that it keeps the game fun. I like how the player can create objects or add adjectives to objects that are already there.

This game teaches the player about history. It’s very subtle but I think that’s a cool part. It helps refresh my basic knowledge of the world.

It’s a simple, fun game. Good for kids and adults. I’d give it a 7 out of 10.

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